Arrowhead is erstwhile again deploying Helldivers 2 updates astatine a complaint of knots with different astonishment spot contiguous conscionable a week aft the past 1 dropped.
Spreading Managed Democracy has been a bumpy roadworthy arsenic of late, which today's Helldivers 2 update should creaseless close over. We hope. With the Escalation of Freedom update down america and the patches from the 60-day roadmap concluded, mean work has resumed, and truthful acold that's been a Helldivers 2 update each week. Last week saw patch 01.001.201 rotation out which buffed the Shield Generator and fixed the Punisher Plasma, arsenic good arsenic a big of different changes and fixes.
And now, a week later, we've got different Helldivers 2 update, with the developer seemingly falling into its aged spot docket that saw them deployed connected Tuesdays astir 10am GMT / 5am EDT / 2am PDT. Today's update 1.001.202 has been dubbed a "small update' but it's going to person a large interaction connected Helldivers struggling with the Raise the Flag missions, with complaints astir however hard it is to bring Managed Democracy to the galaxy's denizens littered each implicit Reddit.
The crux of the contented with Raise the Flag objectives were the force spawn rates and difficulty, which Arrowhead has targeted successful today's patch. So hopefully dispatching Managed Democracy crossed the postulation volition beryllium creaseless sailing now. The wording of the spot notes differs slighlty betwixt the Steam post and the Discord post, but successful the latter, the dev says it's fixed "Raise Flag nonsubjective difficulty" truthful we tin spell up and presume you don't suck astatine the crippled – it was conscionable a bug.
The dev has besides added a enactment saying it's "testing" immoderate different changes, with immoderate of those tweaks tied to ragdolling; things similar utilizing stims portion flailing helplessly done the air, remaining prone aft ragdolling (when there's nary question input), being considered prone erstwhile ragdolling connected the ground, and "addressing situations wherever explosions ragdoll players from down cover." Whether we'll spot different spot adjacent week, oregon aboriginal this month, we don't cognize – Arrowhead hasn't shared the details conscionable yet.
In the meantime, here's everything included successful today's Helldivers 2 update.
Helldivers 2 update 1.001.202 – spot notes
Overview
- Crash fixes
Raise Flag nonsubjective trouble fix
- Miscellaneous fixes
Fixes
Crash fixes & Soft Locks
- Fixes a clang which could hap erstwhile the subordinate oregon a hot-joiner archetypal spawns into a ngo
- Fixed a uncommon clang that could hap with carriable items and looking astatine the minimap astatine the aforesaid time
Missions
- Decreased force spawn complaint portion progressing the Raise Flag nonsubjective successful Spread Democracy missions.
Miscellaneous fixes
- Fix holding past stratagem input preventing question connected default microcomputer controls.
- SOS beacons volition present look for further players for the remainder of each mission. They are nary longer destroyed erstwhile the squad is full. Instead they volition deactivate - until idiosyncratic leaves and the SOS beacon starts looking for further players again. The SOS beacons volition inactive beryllium destroyed connected big migration - this is to let the caller big to determine if they privation a caller SOS beacon oregon not.
- Fixes an contented wherever the SOS beacons could not beryllium deployed successful the aforesaid oregon consequent missions nether immoderate circumstances.
- Fixed an contented wherever deploying an SOS beacon could effect successful your lobby not being made nationalist and couldn't beryllium joined by different players. The intended plan is that deploying an SOS beacon makes your lobby nationalist for the duration of the mission.
- Fixed bug wherever non-public lobbies could not beryllium joined, contempt the big deploying an SOS beacon. The intended plan is that deploying an SOS beacon makes your lobby nationalist for the duration of the mission.
- Fixed the driblet wheel, emote instrumentality and comms instrumentality snapping the cursor to the outer edges successful the radial menus erstwhile utilizing a rodent and keyboard.
- Resolved an contented wherever users with a ample fig of in-game friends couldn't spot immoderate of their friends' in-game presumption properly, preventing them from being capable to invitation oregon join.
- Fixed contented wherever subordinate names could beryllium absent aft returning to vessel from a mission.
- Fixed subordinate names and chat substance disappearing.
Known Issues
Top Priority
- Excessive ragdolling tin origin a feeling of helplessness and frustration.
Note: We admit that changes successful this country could person a important interaction connected the subordinate experience, some positively and negatively, truthful we are moving guardant cautiously. While we are much definite astir immoderate changes, others necessitate further thought. These are the adjustments we are presently testing:
- Allowing players to stay prone aft ragdolling erstwhile there’s nary directional question input.
- Enabling the usage of stims portion ragdolling.
- Addressing situations wherever explosions ragdoll players from down cover.
- Further adjustments to force behaviour and projectiles.
- Being considered prone erstwhile ragdolling connected the ground.
- Players are incapable to emote erstwhile flying done the air.
- Stratagem balls bounce unpredictably disconnected cliffs and immoderate spots.
- The Reinforced Scout Strider does not telegraph it’s rocket attacks.
- We are investigating however we tin further amended the play acquisition against this enemy.
Medium Priority
- Firebomb Hellpods tin nary longer destruct larger force types specified arsenic tanks
- Players are incapable to sprout decently portion successful the aerial utilizing a jetpack
- Reinforcement whitethorn not beryllium disposable for players who articulation a crippled successful advancement
- Players tin get stuck connected Pelican-1’s ramp during extraction
- High harm weapons volition not detonate Hellbombs already contiguous connected the representation
- Players utilizing the Microsoft IME languages are incapable to benignant Korean, Japanese and Chinese connection characters successful chat
- Weapons with a Charge-up mechanic tin grounds unintended behaviour erstwhile firing faster than the RPM (Rounds Per Minute) limit
And that's everything successful the Helldivers 2 update today! The ragdolling changes dependable absorbing truthful we'll beryllium keeping an oculus connected the game's Discord server for much updates connected that.